Tangents and Angles

by Lawrence Bush

Pelan, John, and Benjamin Adams, eds.  The Children of Cthulhu .  New York: Ballantine: 2002.


For six decades, the Cthulhu Mythos continues to stun August Derleth fans.  For it was indeed Auggie Doggie, as I call him, who conceived the Mythos as a classic struggle between good and evil in a dubious revision of Lovecraft's universe.  A superior mystery writer, Derleth did not have much of a feel for the supernatural, let alone a sense of cosmic horror, but fortunately some of his Mythos followers did.

Lovecraft, a lifelong atheist, felt that the universe was a cold, mechanistic place,  utterly  indifferent to man, who is a brief bubble in the wash of time. Derleth wanted to restore the anthropocentric universe and make some of the Lovecraftian entities evil and others good, battling it out in a classic but never ending saga.  This inspired many horror writers to join in the fray.  Often frivolous, seldom with a real sense of cosmic horror, writer after writer added creatures, texts, locales and characters to the mythos.  Fanzines and pulps led to hard-bound anthologies and coffee-table books.  This unnamable, unpronouncible thing that Derleth started in the 1930's became the international phenomena it is today.

The Children of Cthulhu represents the newest generation of Mythos writers.  They're brash.  Their buzzy voices sound like insects, or they gibber and meep.  All of them accomplished writers, they turn out well-structured tales with clear plotting and prose.  Most of the them sound alike.  The dust jacket says these tales were "inspired by H.P. Lovecraft" like movies that claim to be "inspired by actual events."  The Mythos is merely a starting point or a context for an otherwise straight horror tale. A few of them sparkle with originality, but not many have anything new to add to the Mythos.

One of the best stories, award-winning British writer Mark Chadbourn's "Sour Places," has little to do with the Mythos at all.  It evokes the dismal atmosphere of a economically depressed English community.  The author's descriptive power and characterization sets him apart from the pack. Though the tale seems to show Lovecraftian influence, it could as easily be that of H.G. Wells or any number of Weird Tales alumni.  

Then there's "That's the Story of My Life", co-written by editors John Pelan and Benjamin Adams,  fair writers themselves.  The characters seem real and fleshed out, though the plot progresses to a predictable ending.  It has the added insult of a punch-line purloined from a Hannibal Lecter movie.  The discovery plot is the standard backbone of the horror tale, though it was H.G.Wells who first had his hero discover he was Star-Beggoten in the 1930's.   "Long Meg and Her Daughters" by Paul Finch, follows the tradition of mentioning Lovecraftian venues and books.  With interesting details about Leng, the frozen waste, the Seven Cryptical Books of Hsan and the popular divinity, Shub-Niggarath, it is a satisfying Mythos tale, fully developed and well conceived.   The author shows his knowledge of Lovecraft's works, not just dropping a passing reference to an entry in the Encylopedia Cthuliana.

It contrasts with the next tale by Alan Foster Dean.  "A Fatal Exception Has Occurred At...."  This tale asks what would happen if a computer hacker threatened to post the dreaded Necronomicon on the Internet.  Safely locked up in the in the Widener Library, a hacker sneaks in and scans the entire book.  He uses Internet chat to blackmail the FBI, who fortunately call in Herman Rumford.  This academic Van Helsing's hobby is the study and eradication of evil.  He turns the network against the blackmailer in a novel way.  Again, the Mythos elements of the story slight and could stand without it.  Dean is up to his old tricks with a charming if lightweight story.

In "Red Clay," Michael Reaves has another stand out story about artistic obsession.  In it, Zeb Latham, a simple-minded "scion of hillbilly stock," becomes a compulsive sculptor after his contact with the mysterious red stuff.   Like most obsessive behavior in fiction, his work ends with tragic results--another Lovecraftian theme, but scarcely even a footnote to the Mythos.  James S. Dorr's "Dark of the Moon" is interesting because it connects the science fiction aspects of Lovecraft's work and aligns it with Poe and H.G. Wells.  He depicts  Russian cosmonauts as they land on the far side of the Moon near the crater Tsiolkovsky.  They have strange apocalyptic visions of ancient cataclysms.  The tale even invokes Chernobog, the Slavic god of evil who inspired Moussorgsky's "Night on Bald Mountain."  It's a worthy addition to any man's myth.

The Mythos is very conducive to humor, as anyone who read fanzines such as The Crypt of Cthulhu would know.  Meredith Patterson's "Principles and Parameters" takes an in-depth look at the Pnakotic Manuscripts by subjecting it to linguistic analysis with a computer.   Naturally the ancient text resists ration dissection and the heroine descends into a dream world.  The author manages to work in references to Lovecraft's The Dream-Quest of Unknown Kadath and "The Cats of Ulthar," yet neither one is part of the Mythos.  She also gets credit for the creative use of the Lovecraftian favorite words "gibber" and "meep."

The balance of the stories in the collection are fair to good, with little or no insight or addition to the Mythos.   It's not comparable to the definitive Mythos anthologies the Derleth did for Arkham House or Ballantine, nor are the authors adequate substitutes for Robert Howard, Clark Ashton Smith or Robert Bloch.   The Mythos isn't what it used to be, but this collection gives a glimpse of what it can become.  The editors saved the best two tales for last.  Brian Hodges "The Firebrand Symphony" made me miss my bus stop.  It's a story about auditory horror, a more Lovecraftian theme than most.  Lovecraft used sound very effectively in his fiction with alien, buzzing voices, insect sounds, and even phonograph records in "The Whisperer in the Darkness."  The astronomy-minded Lovecraft's "music of the spheres" was sinister and chilling.  Composers from Tartini to George Crumb attempted to evoke horror with music; here is an real success story.

The protagonist is a avant garde musician who acquires a giant skull from Miskatonic University.  Unlike the standard screaming skulls found in horror stories for more than a hundred years, this one sings.  The narrator makes samples of this chant and puts in the background of the film music he's working on.   The story reveals interesting notes about the history of Miskatonic University's outre research and its unique solution to the difficulties encountered.  With all the interesting side notes on ancient giants, Miskatonic expeditions and musical theory, the story descends into a discovery plot where the narrator finds shocking information about his ancestry.   It's a cautionary tale for genealogists.

"Teeth" by Matt Cardin has a riveting if over-the-top conclusion.   Lovecraft often wrote about the "terrifying vistas" that would appear as the sciences pooled their data, discovering a mechanistic, uncaring universe ready to swallow mankind in a single gulp.  This tale describes the consequences of just such a weird revelation.  Surely madness and death will pursue those who pursue absolute knowledge.   Cardin alludes to those who see Lovecraft's fiction as thinly veiled truth about the world.   Perhaps they are right.  How much do we really know about the universe or even ourselves.  We may well be swallowed up by some pan-galactic monstrosity without so much as a peep.

Anyone who has seen the film Army of Darkness, knows that one mention of the Necronomicon does not a mythos tale make.   Lovecraftian creations are showing up everywhere, from episodes of Batman to Japanese animation.  Even a mainstream best-seller, Foucault's Pendulum, by Umberto Eco, mentions Cthulhu, for heaven's sake.    Somehow, however, this fails to phase even this hardcore Lovecraft fan, for it shows that despite its many deviations from the original spirit and intent of Lovecraft and Derleth's work, the Mythos still has power to unnerve.

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